"Ubisoft's Text-to-Speech Mishap in New Prince of Persia Game"

TL;DR Summary
Reviews for the upcoming game Prince of Persia: The Lost Crown are positive, but a puzzling discovery was made during previews: one of the NPCs is voiced by a text-to-speech program, which Ubisoft says was a placeholder and will be replaced in a late January or early February update. The character, Kalux, has eight lines recorded via a free text-to-speech program, leading to a stilted, robotic delivery. Despite this, the game is receiving praise for its innovation in the Metroidvania genre, with a day-one patch planned to address various aspects of the game.
- New Prince Of Persia Game Has A Wild NPC Oopsie Kotaku
- Prince of Persia: The Lost Crown Will Have a Character Voiced by Text-to-Speech at Launch IGN
- Ubisoft accidentally used text-to-speech to voice a character in the new Prince of Persia game Engadget
- Ubisoft to fix Prince of Persia: The Lost Crown character's text-to-speech dialogue in future patch Eurogamer.net
- Prince of Persia: The Lost Crown NPC Sneaks Through with Text-to-Speech Audio at Launch Push Square
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