"Sony's PlayStation Aims to Cut Development Costs and Boost Profit Margins"

TL;DR Summary
Sony boss Hiroki Totoki acknowledges the need for improvement in cutting development costs within PlayStation studios, emphasizing the importance of optimizing business and increasing profitability. He also hints at exploring opportunities to release first-party titles on non-PlayStation platforms like PC and mobile to improve margins. This comes amidst concerns over rising development costs and increasing development schedules within the video game industry, as well as Sony's revised PS5 sales forecast for the current financial year.
- Sony Boss Says PlayStation Has ‘Room for Improvement’ When It Comes to Cutting Development Costs IGN
- PlayStation's new chairman says its studios need to improve 'when it comes to business' | VGC Video Games Chronicle
- PlayStation Wants to Improve Operating Profit with a More Aggressive PC First-Party Games Release Plan Wccftech
- PlayStation Chairman: There's Room for Improvement When It Comes to Business Push Square
- Sony wants to improve PlayStation profit margins with more aggressive PC release strategy | VGC Video Games Chronicle
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