Slay The Spire 2 patch curbs infinites as Doormaker starts eating cards

TL;DR Summary
The first major post-launch patch for Slay The Spire 2 slows infinite combo strategies by nerfing cards and introducing a Doormaker that eats cards to disrupt combos; it also lowers relic prices, caps power values, tightens run options, adds new portrait art and VFX, and introduces a Phobia mode, with the update currently in opt-in beta before a full rollout.
- New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises Rock Paper Shotgun
- Slay the Spire 2's community fumes over an optional patch that makes the game harder Polygon.com
- Slay the Spire 2 Dev Outlines First Big Post-Launch Patch: Huge Balance Pass, New Art and VFX, and a Phobia Mode IGN
- Slay The Spire 2 Is Getting Review Bombed On Steam Over Upcoming Balance Patch Kotaku
- Slay The Spire 2 lets you share your digital card game obsession with friends AV Club
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