Resident Evil 9: Requiem Promises the Series' Most Extreme and Cinematic Experience

TL;DR Summary
Resident Evil Requiem introduces a new giant stalker enemy called 'Big Mama,' a large, imposing creature with a deadly allergy to light, designed to enhance the horror experience by creating unpredictable and terrifying encounters, with its true identity still a mystery until the game's release in 2026.
Topics:technology#big-mama#game-development#gaming#horror-gameplay#monster-design#resident-evil-requiem
- ‘Resident Evil Requiem’ Introduces Its Latest Heavy, the Tentatively Named ‘Big Mama’ Gizmodo
- The Big Resident Evil Requiem Interview: Why the Game's Monster Got Supersized, Why it's Probably Not Lisa Trevor, and a Tease for Areas Beyond Raccoon City — Just Don't Talk About Leon IGN
- Resident Evil 7 was "possibly too scary" and "some people couldn't handle it," says director Koshi Nakanishi, and that's why Resident Evil 9 has a third-person mode to "make it slightly easier to deal with" GamesRadar+
- Resident Evil 9: Requiem's director explains how in one crucial way, it is the "most extreme" title in the series yet Eurogamer
- RE9 Will Be a David Fincher-Inspired Story of Strength CNET
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