"Remnant 2: Lore, Combat, and Scaling - Everything You Need to Know"

2 min read
Source: Wccftech
"Remnant 2: Lore, Combat, and Scaling - Everything You Need to Know"
Photo: Wccftech
TL;DR Summary

Gunfire Games' Design Director and Principal Designer discuss the lore, combat, scaling, and gameplay features of Remnant II. The game takes place over two decades after the events of the first game, with returning players encountering familiar faces and new characters in the new Ward 13. The branching storylines offer increased replayability, with random order and unique storylines for each world. The environments are larger and more varied, with verticality playing a bigger role. Scaling works similarly to the first game, with a focus on maintaining pace and upgrading weapons. There are a lot more weapons in Remnant II, including returning favorites and new additions. The Mutator Slot allows players to customize weapon behavior, and there is a greater emphasis on different damage types. Melee has been improved with faster execution, unique stats, and increased damage output. There are shield-related options, but stealth gameplay is not a focus. Players can farm specific events and bosses through adventure mode. A respec feature is available from the beginning of the game. The party size remains at three players, with no plans to increase it. Post-launch support will include updates and paid DLC, with a focus on balance, quality of life features, and potential cross-play.

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