Redfall developers hoped for cancellation due to unclear direction and low headcount.

TL;DR Summary
Developers of Redfall, the latest game from Arkane Studios, have cited unclear direction, high turnover, and a small team as reasons for the game's shortcomings. ZeniMax's push to make it a games-as-a-service title was also a key influence in the game's development. The project's direction was unclear, and management used different games as referrals, resulting in departments having different understandings of what they were developing. The game saw a number of delays until its May launch and received low critical scores.
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