Redfall: A Troubled Development Story for Xbox Game Pass.

1 min read
Source: Game Informer
Redfall: A Troubled Development Story for Xbox Game Pass.
Photo: Game Informer
TL;DR Summary

Some employees at Arkane Studios reportedly hoped that Microsoft might cancel Redfall or reboot it as a single-player game, but development continued as normal. Redfall launched on May 2 to poor reception from critics and players. The game was born out of Zenimax's push for studios to create "games as a service" games. Development was led by Harvey Smith and Ricardo Bare, and the two pitched Redfall as a "multiplayer Arkane game." However, tension continued to rise as a studio with less than 100 people who had focused on the single-player games of Arkane's past clashed with the multiplayer ideas at play in Redfall.

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