Pokémon TCG Pocket: Balancing First Turn Mechanics and Player Rewards

TL;DR Summary
In Pokémon TCG Pocket, going first is disadvantageous as players skip the initial energy draw, leaving them unable to engage effectively in battles. This imbalance has become a meme within the community, especially highlighted during the game's first PvP event. While other card games have mechanisms to balance turn order advantages, TCG Pocket's current setup heavily favors the second player, leading to calls for better balance adjustments.
- Pokémon TCG Pocket Makes Going First Suck Kotaku
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- Pokémon Trading Card Game Pocket won’t rock your world, and that’s OK Polygon
- Pokémon TCG Pocket fans in love with reward you get for completing Pokédex GAMINGbible
- Best Pokemon TCG Pocket decks in the Meta (Nov 2024) Gamesradar
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