"Overworked Devs Rushed to Create Awful King Kong Game in Just One Year"

TL;DR Summary
Skull Island: Rise of Kong, the recently released King Kong game, has been widely criticized as one of the worst games of 2023. A new report reveals that the game was developed by a small team of overworked developers on a tight budget in just one year. The publisher, Game Mill, allegedly provided limited information and insufficient funds, leading to frustration and improvisation. Crunch and poor working conditions were reported, but some developers still expressed pride in what they were able to achieve under difficult circumstances.
Topics:technology#game-development#game-mill#gaming#iguanabee#overworked-developers#skull-island-rise-of-kong
- Report: Awful King Kong Game Was Made In A Year By Overworked Devs Kotaku
- Skull Island: Rise of Kong Review IGN
- That bad King Kong game was only in development for a year The Verge
- Skull Island: Rise of Kong Was Reportedly Developed in a Single Year GamingBolt
- The Bad King Kong Game Is Part of a 'Vicious Cycle' of Licensed Titles, Devs Say IGN
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