Nintendo's Vision for Ganondorf in Zelda: Tears of the Kingdom

TL;DR Summary
Nintendo Dream magazine interviewed the developers of The Legend of Zelda: Tears of the Kingdom, discussing the depiction of the iconic villain Ganondorf. Director Hidemaro Fujibayashi expressed the difficulty in approaching the character, but felt that Ganondorf's presence was necessary to serve as a foil to Princess Zelda. Series producer Eiji Aonuma noted that this game solidified Ganondorf's character, showcasing his evil nature more prominently. The developers also emphasized the attention to detail in Ganondorf's appearance, aiming to make him both overwhelmingly evil and visually appealing.
Topics:technology#character-depiction#gaming#ganondorf#nintendo#tears-of-the-kingdom#the-legend-of-zelda
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- Nintendo aimed to make Ganondorf evil and sexy in Tears of the Kingdom GoNintendo
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- Nintendo reveals giant Ganondorf statue at Lion Square in Fukuoka, Japan My Nintendo News
- View Full Coverage on Google News
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