New Blood's Dungeons of Dusk Aims for a Cross-Platform Release With Steam Next Fest Demo
New Blood CEO Dave Oshry outlines Dungeons of Dusk, a Doom/RPG-inspired dungeon crawler by Federico Szymanski, slated for mobile, PC, and consoles later this year with a Steam Next Fest demo. The game emphasizes simple, addictive on‑screen real-time combat and is designed to sit canonically between Dusk episodes. Oshry says they may skip traditional Early Access here, opting for a direct release, though an episodic approach could be possible later. Day‑one availability across PC, handhelds, and consoles (Switch/PlayStation/Xbox) is planned, with a vertical mobile UI, and there are discussions about keeping the soundtrack largely from Dusk with potential new tracks. David Szymanski has final approval but isn’t heavily involved day‑to‑day. Beyond Dungeons of Dusk, New Blood is juggling Blood West DLC, Ultrakill updates, Tenebris Somnia, and more console ports, while maintaining its founder‑driven, non‑mainstream approach to marketing and community.
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