N. Sane Trilogy's Jumping Mechanics Criticized by Lead Programmer

TL;DR Summary
A former Naughty Dog programmer criticizes the 2017 Crash Bandicoot N. Sane Trilogy remake for allegedly mishandling the game's jumping mechanics, claiming it differs significantly from the original due to technical changes in input handling. However, personal testing suggests the differences may be minimal, and the remake still feels authentic to long-time fans.
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