Monster Hunter Wilds Beta: Weapon Nerfs Explained

TL;DR Summary
The beta for Monster Hunter Wilds has received mixed reactions regarding its combat mechanics, particularly due to the lack of 'hitstop'—a brief animation pause that enhances the impact of weapon strikes. In previous games, hitstop added weight to attacks, but in Wilds, some weapons lack this feature, making combat feel less satisfying. This has been highlighted by user Blue Stigma, who compared hitstop frames across different Monster Hunter games, noting a significant reduction in Wilds.
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