Modern Warfare 2 Devs Address Backlash and Tease Classic Map Return

TL;DR Summary
Infinity Ward's multiplayer design director, Geoff Smith, has responded to criticism of the Santa Sena border crossing map in Call of Duty: Modern Warfare 2, stating that the map was designed to be fun rather than perfectly balanced. The map has been criticised for its narrow layout and bumper-to-bumper traffic, with all cars being destructible. Smith explained that the map was inspired by the film Sicario and that Infinity Ward tries to balance experiential maps with more competitive ones.
- Call of Duty Devs Respond to Backlash Over Modern Warfare 2's Santa Sena Border Crossing Map IGN
- Modern Warfare 2 devs tease return of a classic map CDL pros tested ahead of launch Dexerto
- Modern Warfare 2 devs tease return of classic Call of Duty map CharlieINTEL.com
- Call Of Duty: Modern Warfare 2 Devs Discuss Memeified Border Crossing Map: "We Try To Have A Balance" GameSpot
- Modern Warfare 2 devs respond to Santa Sena Border Crossing map backlash CharlieINTEL.com
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