Kirby and the Forgotten Land's Final Boss Difficulty Criticized by Director and Developer

TL;DR Summary
Shinya Kumazaki, the director of Kirby and the Forgotten Land, has acknowledged that the final boss difficulty curve in the game might have been slightly too steep. He notes that while it's important to provide a sense of achievement, the game should also be approachable. Kumazaki wants to explore balancing out the difficulty curve to provide a more fulfilling gameplay experience for experienced gamers. Despite this, the final boss of the game is wild and one of the highlights of the Kirby series.
- Kirby and the Forgotten Land director says final boss difficulty curve was "slightly too steep" Destructoid
- Kirby and the Forgotten Land developer says the game was a "turning point" for the series - just like Breath of the Wild was for Zelda Gamesradar
- Kirby Director Fears The Forgotten Land's Final Boss Was Too Hard TheGamer
- Kirby director explains how Kirby and the Forgotten Land was transformative for the series My Nintendo News
- Kirby and the Forgotten Land dev says the final battle might have been too challenging GoNintendo
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