"James Ohlen's Efforts to Restore Balance in Anthem: The Antithesis of BioWare's Game"

TL;DR Summary
James Ohlen, the influential design director at BioWare, discusses his love for storytelling in games and the challenges he faced in advocating for it within the industry. He reflects on the origins of iconic characters in Baldur's Gate and the impact of games like Final Fantasy VII on BioWare's approach to character development. Ohlen also shares his thoughts on the direction of BioWare's recent games, including Anthem, and his decision to leave the company and start his own studio, Archetype Entertainment, where he can create the kind of games he wants without interference.
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