Hitman Studio's Struggles Lead to $1 Buyout Offers

TL;DR Summary
Hitman studio IO Interactive faced numerous setbacks, including the failure of Hitman: Absolution, which led to offers as low as $1 when Square Enix chose to divest the studio. After years of difficulties, IO eventually went independent and released Hitman (2016), which initially struggled commercially. IO's CEO, Hakan Abrak, describes the challenges faced and the eventual success that paved the way for Hitman 3 and their new James Bond game, Project 007. The studio's independence was hard-won, with financial struggles and negotiations, but they managed to secure their future and continue developing games.
- Hitman studio suffered so many setbacks before its new James Bond game that "some companies would offer $1 to take over" Yahoo Entertainment
- Companies Wanted to Buy IO Interactive For Just One Dollar Insider Gaming
- Companies were offering a single dollar for Hitman dev IO Interactive when Square Enix was looking to offload it PC Gamer
- Nobody Wanted To Buy Hitman Dev; Studios Offered $1 For Purchase Tech4Gamers
- Hitman studio suffered so many setbacks before its new James Bond game that "some companies would offer $1 to take over" Gamesradar
- View Full Coverage on Google News
Reading Insights
Total Reads
0
Unique Readers
1
Time Saved
3 min
vs 4 min read
Condensed
86%
643 → 93 words
Want the full story? Read the original article
Read on Yahoo Entertainment