Hi-Fi Rush: The Unlikely Pitch to Bethesda for an Unconventional Game

1 min read
Source: Dexerto
Hi-Fi Rush: The Unlikely Pitch to Bethesda for an Unconventional Game
Photo: Dexerto
TL;DR Summary

Hi-Fi Rush, a vibrant and unique rhythm action game developed by Tango Gameworks, was a departure from their previous horror-focused titles. Director John Johanas wanted to create something different and pitched the game internally, receiving support from Tango's founder Shinji Mikami. Despite initial hesitation, the team created a playable prototype that impressed Bethesda executives, leading to the greenlight for the project. Hi-Fi Rush's gameplay was influenced by Edgar Wright's Shaun of the Dead and aimed to combine character action gameplay with synchronized music. The team saw the proliferation of rhythm action games as validation for their vision and believed there was an audience for this unique genre.

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