"Helldivers 2: Scaling Servers, Console Release, and Combat Strategies"

TL;DR Summary
Arrowhead Studios is increasing the server capacity for Helldivers 2 to accommodate up to 800,000 concurrent players, as the co-op shooter has experienced unexpectedly high sales. The studio is addressing long queue times with patches and is also working on new content. Despite being a relatively small team, they are hiring more developers to meet the demand, and there are speculations about potential new features such as mechs and a faction from the first game.
- Helldivers 2 servers are being raised to support 800k players to tackle long queues: "How crazy is this message from a studio of 100?" Gamesradar
- Helldivers 2 Patch 1.000.12 Raises Server Cap to 700,000 Concurrents as Dev Braces Itself for the Weekend IGN
- Helldivers 2 Xbox Release Could End The Console Wars Screen Rant
- Helldivers 2: How To Take Down Chargers, Striders, And More Kotaku
- Arrowhead CEO confirms Helldivers 2 was built on a dead engine Game Developer
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