"Helldivers 2 Patch Balances Terminid Spawn Rates and Enemy Power Levels"

TL;DR Summary
Arrowhead Game Studios is releasing a new patch for Helldivers 2 that nerfs the spawn rate of heavily armored Terminid bug enemies on higher difficulties, making it easier to fight them. The patch also includes fixes to UI elements and crashes, as well as the removal of the Electronic Countermeasures stratagem. Other changes include adjustments to enemy spawn rates and health, aiming to improve gameplay balance.
- Terminid Bug Spawn Rates Nerfed On Harder Difficulties In New Helldivers 2 Patch Game Informer
- 'Helldivers 2' Patch Notes: Charger, Bile Titan Nerfs Incoming Forbes
- Helldivers 2 Patch 1.000.102 Makes Chargers and Bile Titans Easier to Deal With, but Has ‘Not Reduced Difficulty’ IGN
- Helldivers 2 patch tweaks powerful Terminids Polygon
- As Helldivers 2 players go all-in on anti-tank Stratagems, dev advises "tailoring their loadouts to kill weaker stuff" too because guns are intentionally wimpy Gamesradar
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