"Helldivers 2 CEO Confirms: Friendly Fire Will Never Change"

TL;DR Summary
Helldivers 2's CEO reaffirms the game's commitment to friendly fire, stating that it "will never change" as turning it off would require turning off bullet damage against enemies as well. Despite efforts to reduce toxicity, team-killing is here to stay, and players are familiar with the risks of accidentally harming allies while fighting enemies in the game.
- Helldivers 2's friendly fire "will never change," because if it did the devs "would have to turn off bullet damage against enemies as well" Gamesradar
- Helldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well' PC Gamer
- Helldivers 2 Can Never Have One Crucial Gameplay Element That Made Assassin's Creed Famous: "They will detect you no matter if they can see you" FandomWire
- “This will never change”: Johan Pilestedt Confirms What All Helldivers 2 Fans Wanted to Hear imdb
- As fans praise the "unbelievable" and silly physics, Helldivers 2 director explains it's the result of "simulating everything and just accepting the outcome" Yahoo Entertainment
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