"GLAAD Report Reveals 17% of Gamers as LGBTQ+"

TL;DR Summary
GLAAD's first-ever report on LGBTQ representation in video games reveals that while 17% of active gamers identify as LGBTQ, only 2% of games on major PC and console storefronts are tagged as having LGBTQ content. The report highlights the importance of games for many queer players, serving as a refuge and avenue for self-expression, but also notes the higher risk of harassment in gaming spaces for LGBTQ players. It argues that game developers are missing out on opportunities by not adequately reflecting and representing LGBTQ players, as the resistance towards LGBTQ content in games is waning and inclusive games can attract a more diverse audience.
- New Report Suggests The Games Industry Is Failing LGBTQ Players Kotaku
- Report Says 17 Percent of Gamers Identify as L.G.B.T.Q. The New York Times
- Study finds 17% of active gamers are LGBTQ GamesIndustry.biz
- 2024 GLAAD Gaming: The State of LGBTQ Inclusion in Video Games GLAAD
- Nearly 1 in 5 gamers are LGBT+, says new GLAAD study Eurogamer.net
Reading Insights
Total Reads
0
Unique Readers
1
Time Saved
4 min
vs 5 min read
Condensed
89%
959 → 105 words
Want the full story? Read the original article
Read on Kotaku