"Former Devs Slam $125 Million Immortals of Aveum as 'Truly Awful Idea' for Single-Player Shooter"

1 min read
Source: Rock Paper Shotgun
"Former Devs Slam $125 Million Immortals of Aveum as 'Truly Awful Idea' for Single-Player Shooter"
Photo: Rock Paper Shotgun
TL;DR Summary

The magical first-person shooter game Immortals Of Aveum, which cost around $125 million to make, failed to attract an audience, leading to significant layoffs within its development team. Despite positive reviews, the game's sales were far below projections, with developers attributing its underperformance to being overscoped for a debut project and struggling to find its core fantasy or target audience. The industry-wide layoffs also affected other game developers, such as those at Relic impacted by the underperformance of Company Of Heroes 3.

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