Former Devs Expose Horrific Working Conditions and Mismanagement at The Day Before

TL;DR Summary
Former developers of The Day Before allege awful working conditions and mismanagement at Fntastic, claiming constant do-overs, lack of creative vision, terrible working conditions, and extreme crunch culture. The project reportedly saw changes in design specs and targets almost daily, with employees unaware that the game was supposed to be an MMO until they saw trailers. The studio is accused of relying on unpaid volunteers, exploiting newcomers, and forcing employees to pay fines for unsatisfactory work. The game's launch was a catastrophe, with minimal testing and connection issues, leading to the studio's abrupt shutdown.
- The Day Before fallout continues as former devs allege awful working conditions and management so bad that some staff didn't know they were supposed to make an MMO Gamesradar
- More Details on The Day's Before Collapse Emerge, And They Aren't Pretty IGN
- The Day Before Was Never Tested, Employees Worked For Free, One Found Out it Was an MMO From a Trailer MMORPG.com
- The Day Before's Saga Has Worsened Following Recent Investigations Insider Gaming
- The Day Before only lasted 46 days, and now we know exactly why PCGamesN
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