"Final Fantasy 7 Rebirth Director Nervously Teases Happy Ending Twist"

TL;DR Summary
The director of Final Fantasy VII Rebirth, Yoshinori Kitase, expressed a desire for a happier ending for the iconic characters, but emphasized that the game's development involves a diverse team with differing viewpoints. The game's divergence from the original storyline, hinted at by the defeat of a key boss in the 2020 Remake, raises questions about potential changes to the fates of beloved characters like Aerith. With the release of Rebirth approaching on February 29, players can explore a demo on PlayStation 5 to get a taste of the game.
- FF7 Rebirth Director Teases A Happy Ending, With A Catch Kotaku
- Tetsuya Nomura Is "Nervous" About Reactions To Final Fantasy 7 Rebirth's Ending TheGamer
- Final Fantasy 7 Rebirth Concludes At The End Of The Original's Disc 1 GameSpot
- Final Fantasy 7 veteran Tetsuya Nomura is "even more nervous" about fans' reactions to Rebirth's ending than its predecessor's Gamesradar
- Why Final Fantasy 7 Rebirth Ends with the Forgotten Capital GameRant
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