Deathloop: The Game That Happened Because of Bethesda's Uncertainty Over Dishonored 3

TL;DR Summary
Bethesda wasn't interested in a Dishonored 3, so Arkane created Deathloop as a small game to learn more about developing a multiplayer game. Bethesda wanted something simple and short before deciding on the next project. Deathloop grew more and more, leaving the roguelike angle behind, but keeping in elements of repetition. Ironically, Deathloop could be seen as an alternative Dishonored 3, as both are set in the same universe.
- Bethesda Didn't Want Dishonored 3, So Arkane Made Deathloop GameSpot
- Deathloop exists because Dishonored 3 ain't happening PC Gamer
- Bethesda weren't sure if they wanted Dishonored 3, and so we got Deathloop instead Rock Paper Shotgun
- Dishonored 3 Was Put On Pause For A 'Small Game' Known As Deathloop Pure Xbox
- Deathloop was born out of Bethesda's uncertainty over Dishonored 3, says Arkane founder | VGC Video Games Chronicle
- View Full Coverage on Google News
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