Clair Obscur's Sandfall Embraces Limitations Over Expansion

TL;DR Summary
Sandfall Interactive's CEO Guillaume Broche states that despite the success of Clair Obscur: Expedition 33, the studio has no plans to expand, preferring to focus on creating games rather than managing growth, emphasizing the importance of limitations and authenticity in game development.
- Clair Obscur: Expedition 33 developer Sandfall says expansion isn't "tempting" GamesIndustry.biz
- ‘I Think It’s Good to Have Limitations When You Are Creative’, Says Clair Obscur: Expedition 33 Creator; No Plan to Scale Up Wccftech
- Clair Obscur Expedition 33 director explains why Sandfall’s next game won’t be a bigger production – “It’s good to have limitations” VideoGamer
- "We love making games more than we love managing":… inkl
- Clair Obscur's famously small (but not that small) developer isn't interested in becoming less not-that-small: 'I think it's good to have limitations when you are creative' PC Gamer
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