Cities: Skylines 2 CEO discusses updates, maps, and modding priorities

TL;DR Summary
In an interview, Mariina Hallikainen, CEO of Colossal Order, discusses the challenges of developing Cities: Skylines 2 and the goal of creating a city-building game that will last for a decade. The team is building everything new and not using anything from the original game. The developer is candid about the game's issues and is working on performance improvements and a forthcoming expansion pack. Modding support is seen as an exciting opportunity to further enhance the simulation and engage the community.
Topics:technology#cities-skylines-2#colossal-order#game-development#gaming#mariina-hallikainen#modding
- An Interview with Cities: Skylines 2 developer's CEO, Mariina Hallikainen Ars Technica
- Cities: Skylines 2 performance fixes will "continue throughout the lifetime of the game," but the worst will be done by mid-2024 Gamesradar
- Cities: Skylines II's final update of 2023 will have two new maps, budget fixes, and more Neowin
- Cities Skylines 2 modding is of “high priority” going into next year PCGamesN
Reading Insights
Total Reads
0
Unique Readers
1
Time Saved
3 min
vs 3 min read
Condensed
86%
585 → 81 words
Want the full story? Read the original article
Read on Ars Technica