CD Projekt Red Acknowledges Cyberpunk 2077 Launch Hate as a Trendy Phenomenon

CD Projekt's VP of PR and communication, Michał Platkow-Gilewski, believes that the negative reception of Cyberpunk 2077 at launch was due to it becoming a "cool thing" to hate the game, rather than an accurate reflection of its quality. He acknowledges the need for improvements and rebuilding, but asserts that the game was never broken. While some of the criticism may have been bandwagoning, the game's issues on last-gen consoles were undeniable, leading to its removal from the PlayStation Store. The ongoing redemption arc of Cyberpunk 2077 is evident in the upcoming Phantom Liberty expansion, but it's important not to overlook the initial problems and the work that has been done to address them.
- Cyberpunk 2077 Hate At Launch Was The 'Cool Thing' To Do, Devs Say Kotaku
- CD Projekt: "We need to fix the relationship with our players" GamesIndustry.biz
- CD Projekt Red insists that Cyberpunk 2077's launch wasn't that bad, but 'it became a cool thing not to like it' PC Gamer
- CD Projekt exec claims it "became a cool thing" not to like Cyberpunk 2077 after launch Eurogamer.net
- CD Projekt reflects on Cyberpunk's launch: 'It became cool to dislike it' | VGC Video Games Chronicle
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