"Assassin's Creed Mirage: Unveiling Basim, Progression, and Exclusive Content"

Assassin's Creed Mirage, the upcoming installment in the franchise, will not have level-based progression like its predecessors. Instead, progression in Mirage will be linear and story-driven, with the protagonist's rank increasing within the Brotherhood as the story unfolds. The game will feature a skill tree with unlockable abilities, but it won't be as expansive as in previous RPG-focused titles. Mirage aims to address criticisms of level gating and grinding in previous Assassin's Creed games, offering a more streamlined experience. Players will still have upgradeable tools and customizable outfits, but the emphasis will be on a personal and story-driven journey rather than an experience bar.
- Assassin’s Creed Mirage Won’t Have Level-Based Progression PlayStation LifeStyle
- Assassin's Creed Mirage: Basim - The Master Assassin Ubisoft
- Ubisoft shines spotlight on Basi in latest Assassin's Creed Mirage trailer Xfire
- Assassin's Creed Mirage Main Menu, Skins, Concept Art, and More Revealed in Dev Video MP1st
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