"Armored Core VI: A Surprisingly Approachable Mech Sequel Review"

Armored Core VI: Fires of Rubicon, the latest installment in FromSoftware's mech franchise, is surprisingly approachable despite its complexity. Lead game designer Masaru Yamamura, known for his work on Sekiro: Shadows Die Twice and Bloodborne, brings fresh ideas to the series. The game features intricate combat mechanics, verticality, and a wide range of customizable options for mechs. While challenging, the game offers training missions and a forgiving checkpoint system to ease players into the experience. Some frustrations with controls and difficult boss battles are present, but overall, Armored Core VI showcases the talent and potential of FromSoftware's next generation of game developers.
- Armored Core VI review: FromSoftware's latest challenge is surprisingly approachable Engadget
- Armored Core 6 Review: Elden Ring Dev's Mech Sequel Nails It Kotaku
- Armored Core 6: Fires of Rubicon review: still an acquired taste Digital Trends
- Armored Core VI: Fires of Rubicon Review PCMag
- View Full Coverage on Google News
Reading Insights
0
0
7 min
vs 8 min read
93%
1,511 → 102 words
Want the full story? Read the original article
Read on Engadget