"Nintendo's Innovative Solution to Tears of the Kingdom's Ultrahand Chaos"

TL;DR Summary
After playing The Legend of Zelda: Breath of the Wild for 14 hours straight on a flight, a writer reflects on the game's linear experience and compares it to the more complex systems of the sequel, Tears of the Kingdom. The article discusses the differences in map guidance, gameplay pace, and combat systems, ultimately pondering what the next Zelda game might bring. The writer appreciates Breath of the Wild as a training ground for the sequel's more intricate mechanics and wonders about the potential evolution of the series.
Topics:technology#game-comparison#games#legend-of-zelda-breath-of-the-wild#metroidvania#open-world-exploration#zelda-games
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- Tears of the Kingdom's Ultrahand Mechanic Caused "Chaos" During Development TheGamer
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