Dual-hero design reshapes RE Requiem's replayability

TL;DR Summary
Resident Evil Requiem introduces two distinct protagonists, Grace and Leon. Switching between them in the same location preserves enemies defeated and items found by each, adding a new layer of replay value. Director Koshi Nakanishi says using Leon to clear threats Grace avoids creates a different kind of replayability than previous games, thanks to their contrasting personalities and the shared world state.
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