Late PS5 PC ports curb Sony's PC audience, according to Newzoo analysis

1 min read
Source: GamesIndustry.biz
Late PS5 PC ports curb Sony's PC audience, according to Newzoo analysis
Photo: GamesIndustry.biz
TL;DR Summary

Newzoo’s analysis for GamesIndustry.biz finds Sony’s PC audience share for first‑party PS5 ports is limited mainly by delayed PC releases rather than franchise demand: PC shares in early weeks average around 13% for staggered launches, versus about 44% for games released on PC and console at the same time; older ports like Horizon Zero Dawn and Spider-Man reached 22% and 14%, while newer ones like Ratchet & Clank: Rift Apart (8%), Horizon Forbidden West (7%), God of War Ragnarök (6%), and Spider‑Man 2 (5%) show lower PC engagement, with Ghost of Tsushima (11%) as a notable exception being a first PC release. The takeaway: release timing shapes PC engagement, and Sony may shift toward more simultaneous multi‑platform releases.

Share this article

Reading Insights

Total Reads

0

Unique Readers

2

Time Saved

4 min

vs 5 min read

Condensed

88%

973118 words

Want the full story? Read the original article

Read on GamesIndustry.biz