Late PS5 PC ports curb Sony's PC audience, according to Newzoo analysis

Newzoo’s analysis for GamesIndustry.biz finds Sony’s PC audience share for first‑party PS5 ports is limited mainly by delayed PC releases rather than franchise demand: PC shares in early weeks average around 13% for staggered launches, versus about 44% for games released on PC and console at the same time; older ports like Horizon Zero Dawn and Spider-Man reached 22% and 14%, while newer ones like Ratchet & Clank: Rift Apart (8%), Horizon Forbidden West (7%), God of War Ragnarök (6%), and Spider‑Man 2 (5%) show lower PC engagement, with Ghost of Tsushima (11%) as a notable exception being a first PC release. The takeaway: release timing shapes PC engagement, and Sony may shift toward more simultaneous multi‑platform releases.
- Sales data indicates Sony's PS5 ports are increasingly losing audience share on PC, but only because of release timing GamesIndustry.biz
- Sony Pulls Back From PlayStation Games on PC Bloomberg.com
- After a rocky six years, Sony cancels future single-player PC game releases Ars Technica
- PlayStation PC Ports have struggled due to delayed releases, research firm claims Video Games Chronicle
- A Big Shift For PlayStation Could Be Bad News For One Of Its Best Studios GameSpot
Reading Insights
0
2
4 min
vs 5 min read
88%
973 → 118 words
Want the full story? Read the original article
Read on GamesIndustry.biz